Re:Haven, back to every recomp
Box art for Animal Crossing
GCGameCube · 2001 · Nintendo EAD · Simulation

Animal Crossing

2 projects bring Animal Crossing to PC. Here's how they compare, and which one to start with.

B
Recommended

ACGC-PC-Port by flyngmt

Rated B (Playable), above AnimalCrossingRustPort at D. It has high frame rates and keyboard and mouse controls, and runs on Windows.

Repository ↗

Every project, side by side

Recommended

ACGC-PC-Port

flyngmtAI

B
PlayablePlayable builds with known bugs, missing features or a rough setup.
Stage
Playable beta
Runs on
Windows
Languages
English
Features
High frame rateKeyboard & mouse
Latest release
v0.9.3-playtest Aug 2, 2026
Last activity
Quiet Aug 2, 2026
GitHub stars
1,517 +14 this week
Toolchain
Decompilation
About this project

A native PC port built on the ac-decomp decompilation, with GX translated to OpenGL 3.3. Adds 4K, high frame rates, Dolphin texture packs and GCI saves, and reads everything from your disc image at startup.

What you need

Your own Animal Crossing disc image (GameCube, USA, GAFE01 Rev 0).

AnimalCrossingRustPort

LeftInWalmart

D
ExperimentalEarly research, no public build, or not playable yet.
Stage
In development
Runs on
Windows
Languages
English
Features
Keyboard & mouse
Latest release
No release yet
Last activity
Active Oct 4, 2026
GitHub stars
0
Toolchain
Custom or unlisted
About this project

A static recompilation of the game and its main module to Rust and Bevy, using the same spreadsheet pipeline as the BMX XXX and Kirby Air Ride projects. It boots in a headless test run. A decompilation-based port is listed separately.

What you need

Your own Animal Crossing disc image (GameCube, USA, GAFE01).

Ratings and comments

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