Re:Haven, back to every recomp
Box art for Dead or Alive
PS1PlayStation · 1998 · Team Ninja · Fighting

Dead or Alive

Jiggle or Physics by 3DGE: in development, rated D (Experimental).

Jiggle or Physics

3DGE

D
ExperimentalEarly research, no public build, or not playable yet.
Stage
In development
Runs on
Windows
Languages
English
Features
WidescreenKeyboard
Latest release
0.1.0 Oct 2, 2026
Last activity
Active Oct 2, 2026
GitHub stars
23 +3 this week
Toolchain
PSXRecomp
About this project

Jiggle or Physics: a static recompilation for Windows of the US PS1 release of Dead or Alive. The game’s MIPS executable is translated to C and compiled against the PSXRecomp runtime, which handles graphics, sound, disc access, and controllers. It adds 16:9 presentation, configurable controls, portable memory-card saves, and optional PS1 runtime enhancements. It bundles OpenBIOS, a free BIOS, but the game data comes from your own disc. It’s experimental.

What you need

Your own disc image of the US release (SLUS-00606). Other regions and revisions haven’t been tested.

Ratings and comments

To rate it, pick a score out of 10, write a few words about how it plays and press Submit. The first time, you’ll sign in with GitHub. Each person’s latest score counts towards the User score, which updates once a day. To comment or reply without a score, use the box under the reviews.

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