folklore-decomp
Mava-bAI
A static recompilation of the PS3 game's PowerPC and SPU code to native Windows code with ps3recomp, on a runtime that stands in for the PS3's system, with Direct3D 12 graphics and the SPU job system rebuilt, so no PS3 firmware is needed. It plays on the author's PC, including capturing Folks with the original motion controls through a DualShock 3, and adds 60 fps or an unlimited frame rate, up to 3x resolution, ultrawide, FXAA and save backups. Expect rough edges. Made with AI, as the project says.
Your own Folklore disc, the North American release (BCUS98147) at version 1.00, dumped to a folder, with its EBOOT.BIN decrypted to EBOOT.elf (RPCS3 can do it). Windows 10 or 11, a Direct3D 12 graphics card, a processor with AVX2, about 30 GB free; you build the game from source with the setup scripts.


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