Re:Haven, back to every recomp
Box art for Midnight Club: Los Angeles
360Xbox 360 · 2008 · Rockstar San Diego · Racing

Midnight Club: Los Angeles

MCLA by holdmysocks: playable beta, rated B (Playable).

MCLA

holdmysocks

B
PlayablePlayable builds with known bugs, missing features or a rough setup.
Stage
Playable beta
Runs on
WindowsLinux
Languages
English
Features
High frame rate
Latest release
v1.0.7 Oct 24, 2026
Last activity
Active Oct 24, 2026
GitHub stars
159 +19 this week
Toolchain
ReXGlue
About this project

A static recompilation of the Xbox 360 Complete Edition with the ReXGlue SDK, for Windows (Direct3D 12), Linux (Vulkan) and even jailbroken PS5 consoles. The career, races, the garage and upgrades play with audio and a controller at 30 fps by default, or 60, 120 or uncapped, with extra display and performance options in the pause menu and the cars' reflections fixed. You build it yourself from your own disc with the included scripts.

What you need

Your own Midnight Club: Los Angeles Complete Edition for Xbox 360, the USA/Europe release (title 545407F8), as a disc image (.iso). Windows 10 or 11 with a Direct3D 12 graphics card and about 20 GB free, or Linux with Clang 20 and Vulkan 1.3; the build script installs the tools it needs.

Ratings and comments

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