naruto-rise-recomp
jorjbarbosaAI
A static recompilation of the Xbox 360 game for Windows, built with the ReXGlue SDK. Its native Direct3D 12 renderer draws the game's own Direct3D calls and presents at 60 or 120 fps, interpolating between the game's logic steps; the SDK's Xenos GPU emulation stays available as an alternative, with 21:9 and 32:9 ultrawide. It also has up to 4x internal resolution, DLC support, a choice of five game languages, keyboard and mouse mapping, and a launcher and installer. A work in progress: expect bugs and crashes.
The files from your own Xbox 360 copy of Naruto: Rise of a Ninja, including default.xex (the installer can extract them from your ISO). Windows x64, a Direct3D 12 graphics card and the Microsoft Visual C++ x64 Redistributable.


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