broken-bond-recomp
jorjbarbosaAI
A static recompilation of the Xbox 360 game for Windows, built with the ReXGlue SDK, with the native Direct3D 12 renderer from the same author's Rise of a Ninja port and fixes to the SDK's audio decoder so streamed voices and music play to the end. The menus, the start of Story Mode, Fight Mode and the open world have been played, at 30 and 60 fps, with English and Japanese voices; most of the story and the Xbox Live features haven't been tested yet.
The files from your own Xbox 360 copy of Naruto: The Broken Bond, in the one supported revision (title 55530825, default.xex version 0.0.0.3); the installer can extract them from your ISO. Windows x64 and a Direct3D 12 graphics card.


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