nfshs-rs
bsimovic93
A static recompilation of the US PS1 release: the project's own recompiler translates NFS4.EXE and its front-end overlay to Rust, run on a small PS1 runtime with the console's libraries replaced by PC code. The game's own code runs the menus, races, physics, AI, police and sound, while a new wgpu renderer redraws each scene from the original assets at any resolution, widened to fill the window and interpolated to your display's frame rate. Every mode is in, two-player split screen included; key remapping and video settings aren't yet. Build from source.
Your own US disc image (SLUS-00826), plus Rust and Python 3 to build it. No downloads yet.


Ratings and comments
To rate it, pick a score out of 10, write a few words about how it plays and press Submit. The first time, you’ll sign in with GitHub. Each person’s latest score counts towards the User score, which updates once a day. To comment or reply without a score, use the box under the reviews.