King Kong PC Port
TekRantGamingAI
The Xbox 360 version, recompiled with the ReXGlue SDK. It fixes the disc-read bug that freezes the game at the start of the first level on Xenia, and adds up to 8K, up to 240 fps, a field of view up to 110°, ambient occlusion, FSR 1 and NIS upscaling, real mouse look and the game's cheats as switches. In active development: its README says a full play-through hasn't been confirmed yet, and some animations are off above 30 fps. Windows, with an experimental Proton build for Linux and Steam Deck; 2.0 betas add a native renderer. The launcher shows a player count, which sends an anonymous check-in you can turn off. Made almost entirely with Claude Code, the author says.
Your own Peter Jackson's King Kong Xbox 360 disc image (USA/Europe, title 555307D3, version 0.0.0.1), Windows 10 or 11, a DirectX 12 graphics card and about 7 GB free.


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