Re:Haven, back to every recomp
Box art for Prince of Persia: The Sands of Time
XBOXXbox · 2003 · Ubisoft Montreal · Action-Adventure

Prince of Persia: The Sands of Time

reSOT by FulGer: in development, rated D (Experimental).

reSOT

FulGer

D
ExperimentalEarly research, no public build, or not playable yet.
Stage
In development
Runs on
Windows
Languages
English
Features
WidescreenKeyboard & mouse
Latest release
reSOTv0.3.2 Oct 24, 2026
Last activity
Active Oct 24, 2026
GitHub stars
69 +59 this week
Toolchain
xboxrecomp
About this project

reSOT: a static recompilation of the original Xbox builds of The Sands of Time for Windows, using a patched copy of xboxrecomp that lifts all of default.xbe to C; the NV2A graphics commands are drawn with Direct3D 11. For now only the E3 2003 demo runs: movies, menus, and the first level sections, at 60 fps and in 16:9, but without shadows, and with sound and gameplay not yet checked by a person. Work on the retail version hasn’t started; the goal is the whole game playable from your own discs.

What you need

Files from your own Xbox discs; for now, the E3 2003 demo, identified by the SHA-256 of its default.xbe. There are no releases: you build it on Windows with MSVC and CMake.

Ratings and comments

To rate it, pick a score out of 10, write a few words about how it plays and press Submit. The first time, you’ll sign in with GitHub. Each person’s latest score counts towards the User score, which updates once a day. To comment or reply without a score, use the box under the reviews.

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