smo-recomp
Coz-0AI
A static recompilation of version 1.0.0 into a native Windows program. It boots to the file select, and a scripted run plays from the prologue through Cap Kingdom into Top-Hat Tower, up to Mario's first capture, with the game's own audio, its videos and a steady 60 fps. No release yet. Most of the code was written by AI agents (Claude) under the maintainer's direction.
Your own dump of Super Mario Odyssey version 1.0.0, Windows 10 or 11 and a Vulkan 1.3 graphics card. There's no download: you build it with LLVM/clang 9, the Visual Studio 2019 Build Tools and the Vulkan SDK.


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