Re:Haven, back to every recomp
Box art for TimeSplitters 2
XBOXXbox · 2002 · Free Radical Design · Shooter

TimeSplitters 2

split2-recomp by phobos665: playable beta, rated B (Playable).

split2-recomp

phobos665

B
PlayablePlayable builds with known bugs, missing features or a rough setup.
Stage
Playable beta
Runs on
WindowsmacOS
Languages
English
Features
WidescreenHigh frame rateKeyboardLauncherMultiplayerOnline play
Latest release
v0.3 Oct 20, 2026
Last activity
Active Oct 24, 2026
GitHub stars
26 +12 this week
Toolchain
xboxrecomp
About this project

split2-recomp: a static recompilation of the Xbox version of TimeSplitters 2 for Windows and macOS, using xboxrecomp. There are no prebuilt executables: the game's code is translated to C on your own computer from your copy, then compiled. The front end, story mode and System Link deathmatch have been played at 60 fps, with true widescreen, up to 8x internal resolution, frame interpolation for 120 fps or more, a launcher and rebindable controls. System Link works over a LAN or the internet on Windows. Challenge and MapMaker have had little testing, and mouse look is an early experiment.

What you need

Your own copy of TimeSplitters 2 for Xbox, PAL or US release, extracted from the disc. Building it requires Windows 10 or 11 with Visual Studio, or macOS on Apple Silicon with Xcode's command line tools and the Vulkan SDK, plus CMake, Python and Git.

Ratings and comments

To rate it, pick a score out of 10, write a few words about how it plays and press Submit. The first time, you’ll sign in with GitHub. Each person’s latest score counts towards the User score, which updates once a day. To comment or reply without a score, use the box under the reviews.

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